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(+1)

Thank you! Funnily enough, it wasn’t inspired by FTL, at least not consciously. As I was developing it I noticed it turned out quite a bit like FTL, so I had to be careful not to make it feel too similar.

As for the terminals - the right one shields the ship from taking more damage, while the left one repairs the hull damage already done. At first I wanted them to be a single console, but I’ve decided it would be more realistic to have the shields and repair system separate. It also differentiated it from the oxygen system, which does both things for the life support. I guess I’ll need to explain it better in game next time.

Thanks again!