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(+3)

The graphic is trippy as heck (but in a good sense!). I had fun playing too, but it would be nice to somehow indicate button changes graphically, other than with text (that also fades out after a while, so you have to remember).

(+2)

umm, that was the idea, so you literally don’t know the controls unless you remember or you try the keys and look at the keyboard interface on the screen. But it’s true that it gets way out of control in a bad way… we think that it’s more about the player’s feedback. And maybe we could try to inform the player about the key changes with literal keys changing places, instead of text, that can be confusing…

Thank you for your feedback! and for trying our game <3<3