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(1 edit)

I really like the idea of setting up my units' AI and unleashing them onto a bunch of mobs but the execution is lacking. I accidentally deleted the top weighted action and I couldn't bring it back so, my unit could only pass the turn. Also, there could have been more in terms of visual and audio feedback. Like a sound effect each turn to represent the different actions.

Also, it's easy to win with the default set-up. It might have been more interesting to have to figure out a good set-up on my own.

Like pastaboy said, more interesting than fun to play.

(+1)

Those are good points, thanks for playing!