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(+1)

Cool idea, although I must admit, I was a bit lost with the controls, but nice concept!

Thanks for playing it! Now that the jam is over im trying to figure out level design and enemies that take the intentional tanky controls into consideration. For now ill make a normal total control mode which in itself is hard to control so many parts individualy, but still kinda out of the Jam theme just so the game plays better for now, but im determined to take the concept to the end. I might learn more working with these limitations.

Updates as soon as the evaluation period ends!