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(+1)

Nice twist on known top-down shooter mechanic. Cool audio and visuals.

As mentioned by other reviewers, main menu looks a bit out of place (and I understand that; better to improve gameplay in the short amount of time you have) and transition animations are a bit too long. Click to shoot while not aiming with the mouse was a little confusing but I figured it out eventually. The difficulty curve is too steep though: it was hard to withstand a couple of transformations. Maybe increasing scarab spawn rate with time would help it. Also I noticed that scarabs managed to spawn right besides me, perhaps tweaking the spawn logic to make sure that there's enough distance between player and scarab would be nice.

Looks like I've written a lot of critique, but the game was actually fun and I liked it. Excellent!

Thanks a lot for the detailed explanations!
As for increasing spawn rate, we do have this, depending on how many time elapsed, the spawner does it a little bit quicker, but it's not easy to notice it as the game is very frenetic hahah

Yes, the sacarabs spawning some times is frustrating I agree with you, I'm thinking of making them always coming from some spots on the scenario, such as from the mouth of a snake statue and such

Again, thanks for the feedback and I'm glad you had fun with it!!