love the nintendo aesthetics, really felt the lack of sounds on this one.
for some reason I really wanted to shoot the guys on parachutes before they can land.
maybe make a random system lose power on each hit rather than always top to bottom.
Yea, it definitely needs sounds and I will add those in a post-jam version.
You can actually shoot the parachute guys with the top gun (shift) cause that doesn't just do damage when it hits the floor.
And I might have to experiment with making what ability you lose random, that sounds like it could help. For the post jam version I was kind-of thinking about giving the player the option to rearrange their abilities or swap them out for different ones in between games.