Not a super original concept (I used it too on my game, although differently), but good execution. There is nothing really to improve it (other than scoping it up with more enemy and weapon, but you know, 48 hours lol). So overall a nice little html 5 game :)
Viewing post in Forced Directions jam comments
Thanks for your appreciation. Check your game and liked it a lot as well.
Judging by the comments there are some small-ish improvements to be made and I'm starting to consider to continue working on the game after the jam ... things like better balance, more variation, more balanced difficulty with the enemies and such. So we'll see how it will end up.