Thanks for your appreciation!
Oskar van Velden
Creator of
Recent community posts
First of: Godot is awesome. Really liking the 4th iteration. But I'm only sad to discover that the web-builds have issues for MacOS-users ...
Nice to hear you liked our idea - appreciate it a lot.
Perfect hitting was maybe too easy and we thought of having the player getting "punished" when not hitting it right - but we ran out of time to actually make it.
The concept is original and not that hard to grasp! Nice game!
Had some trouble getting my moon to orbit correctly ... and played only with the zoomed-out mode (aka pressing space full-time), since I needed the overview.
Bouncing around and trying to get the right trajectory was more fun than I expected it to be.
Well done!
Lovely concept! Love the animation, when the little guy goes sleeping.
Had the same issues as described below, that sometimes the S (Sleep) wouldn't trigger, until I pressed it again. Also noticed the hat begin a red circle instead of a full color ... couldn't figure out what it meant, but I think I couldn't sleep there.
All in all a very nice submission! Great game!
Nice game! The concept is nice. I agree with the comments about the restarting. The countdown is a nice touch, but maybe add an option to be able to press a key to immediately restart.
I kinda missed some overview about what galaxy was where and how to find them when I (finally) found a moon. And I missed some visuals to indicate I was at the bottom level ... fell of too often and got frustrated :D
But great first submission. Congrats on finishing a game!
Nice concept. Took me a few iterations to figure it out. Wasn't expecting a boss-fight at the end, but managed the first time. Then I redid it once more, to make my run more efficient (aka not losing any health).
And I agree, a (R)estart-button would be nice. Maybe per ghost-section and the complete level.
And would've loved to see some more levels, this felt a bit short. But overall great submission!
At first wasn't clear what to do. Tried to shoot myself and couldn't move (tried WASD). But after that it was quiet easy to grasp.
Loved how the "radar" was around my character ... but I didn't know where to place the towers, so placed them all over the moon ... but then the asteroids came only from 1 direction. So was a bit confused if I should've kept most of my mana from the start.
Overall great submission.
Nice concept. Had a bit trouble understanding, but the tutorial helped a lot.
Some feedback: couldn't figure out how to lower / get the right amount. Had no clue how the different asteroids impacted the values in the bars below. And clicking the correct side of the asteroid was a big tough sometimes - maybe look into a different way to steer them towards the moon?
But overall great submission.
Nice arcade game indeed. I agree with that the indicator is a nice touch, but a bit necessary ... and often I was more flying towards the indicated position and shoot at the red-line-endpoint ...
Also loved that you had to suck up the score-fragments!
So maybe some more zoomed out view would've given more overview.
Overall nice game!
(and in the end I bumped some meteors out of the way, instead of killing them ... which was also a fun method - except it didn't gave me any points)
Wow, for a first time this is really well put together! Great job!
The visuals might be a bit simple, but the gameplay is very solid. It controls a bit harsh maybe, but it's very addictive. Ended up with 11011 points and didn't wanted to stop playing.
Like the others said, the first time I picked up the wings it took my by surprise and was a very welcome surprise. And it was nice to get better upgrades along the way.
Also had fun "cheating" a bit with the jumping, when I discovered that after you press F or A/D, you could do a double-jump. Not sure if that was intentionally, but I felt clever to discovering that and using that sometimes to make higher jumps possible.
Thanks for your compliment and I'm intended to use my drawings more in other games as well ... really had fun creating and using them in the game. I did it once before in last years GMTK Jam: https://skar.itch.io/profiler
Glad you enjoy the gameplay. The exponentially rising score I knew I had to add, because otherwise people would just on/off in short iterations - without any risk. But I think I need to tweak it a bit, because when you are lucky and mom doesn't look back a few times in a row, you are getting massive points... but maybe that can also be the appeal 😆