On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Fantastic, absolutely brilliant! I totally loved the exploration of game design and player agency here, and would love to see more games that explore the same space.

I got increasingly frustrated at performing the same few loops early on, with either some poorly weighted bones or a soft-lock of die rolls that kept me in the same loop. Sadly, I lost after rolling no dead bones, but that’s just how it goes.

Totally unique and memorable, absolute stand out, one of the best jam entries I’ve seen for a long time.

(Edit: I’d also love to know - was the choice of philosophical register intentionally chosen for this concept, or just the way you happened to write this piece?)

I'm glad you enjoyed it!

I think my register was a natural -- one could even say "uncontrollable" -- outcome of my decision to take a more analytic and meditative approach to the prompt.

I appreciate your catching those dice-rolling bugs. I'll be updating this with an ideally-less-broken version of the game once the jam is complete.

Thanks again for playing!