Wonderful game! The character is super cute, I love that it "talks" to us, and the idea of it wrestling control from us is clever and original. In it's current form, the fun wears out fairly quickly as the obstacles never change and there doesn't seem to be any telegraphing of the rock, which makes it feel like eventually losing all the health is inevitable. If there were different projectiles, varied in how they come across the screen, how quickly and how easy they are to telegraph, as well as different platforms and obstacles, this game could easily be a full release (and yes, I definitely understand that these things likely weren't present due to time constraints, so this is certainly an amazing game to have come out of a 48-hour period).
Great work! Yours is only the second game I've given a perfect score to in the Overall category (not to imply that my votes are particularly important, but just to express that I'm conservative in handing out perfect scores, so when I do, they have to be worth it).