Great game, but certain aspects needed tightening up, such as having a little more consistency over the jump arcs and the ability to land on each other's heads. More often than not, I found myself slipping off or having to course correct middair, which used one of my inputs.
If these aspects were tightened up (maybe a system of locking on to each poggit's head?) this could be a really enjoyable puzzle platformer.
Also, I assumed the intention was to force every Poggit to have a unique exit, but in it's current form, all poggits can go through one door. I assume thats a bug, but it would definitely need to be fixed.