Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I like you idea of a geographic take on the theme, but think you could have expanded on that even further and incorporated mechanics into why you needed to get to Control. The gameplay was pretty standard for this genre of game, and I think the isometric view made it more confusing to play since movement and keybindings did not line up. I would have preferred more 'standard' visuals with unique changes on gameplay to differentiate.