I really like the main movement option, though I think there were a couple of things preventing it from shining; the close camera and the slowdowns near debris; the first makes it hard to make sure you're not running into asteroids, the second makes it harder to get the timing right. A quick way to reset the level would have also been a nice addition, since if you have a bad start of the level you would probably prefer to start again from the beginning.
I liked the art and the sound effects! The bee was very cute. I would've liked some music, but I'm personally biased towards music, though I think some good music (even if it's from opengameart) can make retrying the same level dozens of times a much more fun experience.
I think you have a very solid foundation for a hard game that feels amazing when you get good at it. The core idea is great! Great teamwork!