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Hello, I downloade your tool.

First of all, thank you for it, it looks great! 


Just a piece of feedback: I am exporting the png, and some tiles are a little bit blended with each other,  so I end up with some 1px black borders showing up when using tiles that are shorter, for example.

I can send you screenshots if you want, just let me know. Also, maybe is just something I am missing about the way to work with isometric tilesets?

I looked at the godot project, but I am a bit lost still :)

(2 edits)

Yes, I noticed that issue a while ago. Unfortunately, I've moved on from updating this tool after deciding that this style of tile wasn't right for my project. That's why I uploaded the godot project: The problem is that the pixel math places the right edge of the previous tile on the same x coordinate as the left edge of the new tile, instead of one pixel over. If you're invested in using the tool, editing some padding between the tiles into the Draw script (by including a padding value in the equations that determine the size of the Viewport, and the starting point of each tile) should be doable.

That's really useful!! Thanks!

I decided to use assets from the new game dev humble bundle, but I have this tool on my collecion for possible future usage. I will try to make that fix on my own anyways.

Thank you for taking the time to answer.