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Thanks for taking the time to play our game AwesomeSeriously!
We used some already bought 3D assets for the city and the characters but there was still much more that we added, had to  fix existing uvs, collisions & set proper prefabs, make custom assets for the item select and outro cinematic, character rigs and animations and our 1 coder had to implement all these  scripted events, ending cinematic and audio.  Also note that this is by far our first jam so we have an understanding of how to scope, plan and execute things to make a game like this in 2 days :)

We were aware about a couple collider issues since 5 mins after the we submitted the project but couldn't fix in time.

Lastly as far as gameplay goes, it's mostly a walking-sim with a "Stanley Parable" style of narration so indeed there's nothing crazy in terms of it. We wanted to use the theme in a more metaphorical way to tell that no matter what your have planned in life, sometimes things are not directly under your control (like getting hit by a reckless driver, being at the wrong place at the wrong time, a sudden and unprecentended pandemic outbreak, or simply forgetting to bring an umbrella on a rainy day when you have to go to an interview).