I like the idea of changing states to get around the level. Fun idea!
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the shame was while it was implemented the items needed to change didn't get added. The goal was supposed to be having small puzzles the player would need to use the state changes to adapt and get around. Some got implemented, some did not. But we are proud of what we did get. It was more finished than it could've been and while not perfect we did get something somewhat complete and playable on our first jam. Thank you for playing and being appreciative of what could have been.