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Really cool gameplay! Running around and manipulating the guards with a limited amount of "control" makes for a very neat puzzle game. Game is pleasant to look at too!

One suggestion I do have though is potentially some form of icon for what guards have items on them and which items those are. As of now it can be tedious to go over every guard to do an inventory count on them.

Thanks! I actually totally agree, it's something I've been thinking about if I decide to build out the game further