Even though we both had kinda the same idea, both games are totally different in execution. Love how the platform grows and shrinks.
At first the bombs targeting felt a bit off for me ... like they would chase me. But in the end I started to learn it was before moving, after they moved you could dodge them.
I did had a bit trouble with the isometric view - it was visually very nice, but it made it a bit harder to control your player-character.
Overall great work!