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I kinda expected a bit more when I saw that 11 people were involved !

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Large teams are a blessing and a curse, it's easier to make content but it's also harder to manage and sometimes problems (particularly coding) arise when compared to a smaller team, which is usually manageable when there's no time limit, but in the context of a game jam it could also become a huge mess.

Thanks for playing our game!

yeah I know but it was a night mare to manage