I think this game would really benefit from implementing coyote time!
Quentin Delvallet
Creator of
Recent community posts
I'm not sure why but on the first level with the 2 checkpoints the game got very laggy on reappearing so I couldn't finish the game :(
Outside of the technical issue I had fun! I think it's a neat platformer, the control are maybe a bit fast so it makes it harder to do precise movements but it's good nonetheless. Musics getting more intense as we go is a nice touch.
I think there's a lot of grey for a candy factory, you could maybe go more crazy on the colors to give it a more "candy" vibe.
Great game!
I had fun!
I think the small enemies and shared attacks between the bosses are making it a bit repetitive throughout the game. The game lacks some SFX to make the action more intense, the music is nice but can't carry the audio (almost) alone. These are my hot potatoe feedback but overall it's nicely made and inspired
I don't know what you do to make your games this addictive, but they all are! This is absolutely great fun. I understand it is needed, but I think there's too much stuff before the bosses to feel like a boss rush currently. In the end I don't really mind and I'm sure you're aware but it had to be said.
I've played it yesterday and it's extreme fire, I love this! The music compliments the action and visuals extremely well and gameplay is very engaging.
I don't mind the boss being tanky as there is currently only one, but if the game is going for more bosses I'd suggest having more variety in our attacks, the boss has many and it's fine but we're feeling some repetitivity in our attack.
I had a lot of fun, thank you :D
I did nothing special for the 2D physics to work on web really, make sure to not have too many unecessary collision detections or too complex polygon shapes, you may also have to change global 2D physics parameters in the settings
If you have code around collision you may want to use _physics_process instead of _process, there's lot of direction to work to improve performances
Here's a rough description on how to do this ^^
https://quentindelvallet.itch.io/catbox/devlog/785563/how-to-do-a-recursive-dime...