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Thanks for your kind words.

I agree that the game could've been a bit more forgiving. I've dabbled with the idea to add some kinds of health for the player, so it would survice a couple of hits at least. But had no time to add it during the jam. Was focussed more on other things - things people don't even notice now... so next time I need to prioritize better what to work on ^^

Piercing bullets was a change I made halfway during the jam, since having to kill every enemy separately made the game way more difficult and I liked the huge number of enemies on screen. And it is satisfying to line up the enemies and kill them in a row... it does have some "pop"

Funny thing is that the enemies do spawn randomly over the screen - but there is a 'protection circle' around the player so the enemies won't spawn very close to the player.