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Agree with BetskoN, really cool game, just wishing a little more engagement in terms of a kill count. Since we have similar mechanics, thought I would share this idea with you, planning to add it to my game: a combo system that unlocks some kind of extrasensory power. So if you manage to get a good combo without getting hurt, you will find it a bit easier to navigate around enemies in some way.

(+1)

yeah I totally agree, definitely wish I added in a combo tracker just for the visual pleasure of seeing it!