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Interesting concept! I like how you can allocate points not only to increase a chance of a particular action, but to decrease as well (when, for example, you would like to shoot, turning either way or doing nothing would be ok, but you absolutely don't want it to move into an enemy).

After I reached the flag in level 5, I couldn't do anything else, so I'm assuming it's the end of the game, right (there's 5 levels in total)?

Yes, we were running out of time and we didn't think people would keep interest for that far, so we didn't make an ending. Good to know that someone actually finished the whole thing anyway.