Nice game, I like have a glide move rather than the usual dash in most platformers. Interesting idea of making the player find where they are if they go too crazy on the glide
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I love feedback like this:D Eh, so now its punishment, now I have to definitely scrap this:D I actually designed the levels to look around and have the totems right by Your side, with little to no platforming, and the wind was supposed to be an easy way to quickly move around the map and remove backtracking:D But it backfired I guess;)
Thanks again