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I like the hacking mechanic. It's not too simple but not too complicated either.

It's pretty stressfull trying to keep everything active. I think having things active for a bit longer might balance the game out a bit. Also the instructions that pop up at the start are a bit confusing. I think the text might be shortened a bit. They did their job though, I knew how the game works, after I played it for a few seconds.

The graphics are simple but clear and the shader gives a nice effect.

Thanks for your feedback!

I didn’t want any system to work for too long, as that would make the game too easy. Someone suggested adding some form or random events you’d have to deal with, I think if I add those I’ll definitely need to make the consoles active for a longer time.

As for the instruction screen - you’re probably right. I’m considering replacing that with a list of hackable systems and description of what each of them does. I’ll also add a more visual description of the hacking process, once I upgrade it.