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I think the audio was mixed nicely, and the gameplay was pretty addictive! I think more varied sheep behavior would help the game feel more, "out-of-control," instead of just relying on a hard-set game-over after so many levels. By the time I got to level 10, the sheep were moving too fast away from me that by the time I caught 1, 2 more spawned, which felt less like something I could control with skill and more like just the game telling me it was time to be done. The sleeping mechanic was an interesting idea to implement, I think you could do something really cool with that if there was some additional consequence that wasn't just, "more sheep spawn." Overall, good work!

thank you very much! I'm actually reflecting on expanding the gameplay to several types of character and all, but I also need to find the art to support that 🙂