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I really like the concept, but the unresponsive controls killed it for me. Particularly, I found it difficult to aim the dog. I think this game could be improved by changing the controls so that the dog is controlled with WASD or arrow keys, and faces toward the mouse. That way, you just have to click the enemy while in range and they will get scared

Thanks for the feedback! I agree that the game controls pretty badly. We actually tried the WASD approach first, but it made moving even more clunky, both when moving relative to the mouse, and just relative to the level. Looking back I think we should've maybe looked into using WASD with 8 static directions, but that's something to consider for a next time :)