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This feels like a game teeming with ambition. The visuals were wonderfully minimalist and spooky, it's just a shame that I struggled to get very far in your game. A way to skip text or quickly reset would have helped me a lot. The very idea of turning sleep paralysis into a game (very fitting of the theme, too!) is a really wild and one that I could get fully behind. Of the 60+ games I've played for this jam I can safely say Monster is pretty dang unique.