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This is a pretty neat twist on Pacman, but I think it asks the player to keep track of too much at the same time, especially since once the enemies reach their assigned tile, they just go off on their own.  Maybe in the earlier levels at least have fewer enemies?  Also, some of the enemies' colors are too close to tell which is which at a glance, so I'd recommend changing them to be a bit more obvious.

But I really liked the concept, I'm just bad at it haha.

Thanks for the feedback. I agree with some of the points you made. Might change it in the future.