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CrocHead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1017 | 3.538 | 3.538 |
Presentation | #1514 | 3.269 | 3.269 |
Overall | #1636 | 3.077 | 3.077 |
Fun | #2018 | 2.808 | 2.808 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can't control the player. Instead, you can command the enemies in order to prevent them from reaching the player.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
It's really hard to make a game like Pac-Man feel fresh but the flip on the mechanics really changes the dynamic! It felt very chaotic trying to manage all of the enemies which fits the out of control theme very nicely. Cool game!
Greatest 2D rendition of Pacman I've played yet.Cool concept and fun gameplay. I like it.
Thank you! glad you enjoyed it.
This is a pretty neat twist on Pacman, but I think it asks the player to keep track of too much at the same time, especially since once the enemies reach their assigned tile, they just go off on their own. Maybe in the earlier levels at least have fewer enemies? Also, some of the enemies' colors are too close to tell which is which at a glance, so I'd recommend changing them to be a bit more obvious.
But I really liked the concept, I'm just bad at it haha.
Thanks for the feedback. I agree with some of the points you made. Might change it in the future.
Nice job! I loved how the gameplay is based around "pacman" and how the graphics were really cute. Well done! :D
Love the twist on the pacman formula and cute pixel art!
I just felt it got too difficult to fast if multiple guards were out and also it was almost a forced death if pacman was at the police office when a new ghost spawns.
Thanks for the feedback, I wanted to fix the problem with the enemies spawning on the player but couldn't make it in time for the jam deadline.
I'm glad you enjoyed my game.
Really good mechanics and great twist to pacman! Love it :D
Thank you! I'm happy that you enjoyed it.
Really interesting take on a proven formula! I would suggest having fewer guards in the early levels and perhaps making each guard's colour slightly clearer. Definitely fits the theme!
Thanks for the feedback. I might make a few changes to the game in the future.
Really interesting take on a proven formula! I would suggest having fewer guards in the early levels and perhaps making each guard's colour slightly clearer. Definitely fits the theme!
This a very good idea. The pixel art as well is cool. It's nail-bitingly tough having to control all the gaurds at once but it was very fun.Maybe reducing the speed of the guards would be nice. Good job and a great twist on a classic :).
Thanks for the feedback. I'm glad you like my pixel art. I might make a few changes in the future.
The concept is very creative and the game is great! My main criticism is that the game is just too hard, managing 4 characters at the same time. Maybe start off by managing 1 and then add more enemies when the player learns new skills. Despite this, the game is a great twist on an old game, good job :)
I'm glad you liked it, and thanks for the feedback.
You made some good points, i'll probably make changes in the future.
Very challenging game.
Had a lot of fun playing it! :)
I'm glad you enjoyed it!