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Thanks for checking it out and for your thoughts on it! You should have been able to change mouse sensitivity during the game in the escape menu. The slowmo affecting the mouseview is definitely intentional. It feels nicer and more consistant (atlaest to me), and makes for tricky shots to be more rewarding since you need to have the mouse relatively close to the target before turning slowmo on. Making the perfect shot during slowmo would be too easy otherwise. I feel you regarding the double jump, definitely share your sentiment. I'm trying a bunch of stuff atm to see if I can reconcile the different behaviors I want for it in a good way. It's tricky :0

Much appreciated feedback!