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(+1)

Very nice, it does resemble the feel of Getting Over It type of games, got all the way to the orange zone and down I went after that, to that very first spot where you start in.

One thing that might make it feel better is having a meter to know how far youre going, or at least some visual feedback, that way you can actually make precise movements and know the limits of the movement. 

Theres a thing where if you drag horizontally and then up, you'll go way harder than it should (i think, unless its inteded, but it doesnt feel that way)

Really neat particles when it falls down too

Fs in the chat for the fallen cube.

Yeah I actually wanted to have a line drawn whenever you drag your cursor but I was just focusing more on the feel of the cube and the visuals. I spent no time on UI and thats why that line wasnt drawn. Rip.