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As others have said, after you've killed all the enemies, the blue guy is nearly useless except for scouting out the rest of the level.

I kind of wish there was a timer on screen of the random time left so I could move some of the characters out of the way.  I had a couple times where the next part of the objective was through a door or hallway that I accidentally blocked with the previous character because it switched right as I was moving into the smaller area.

I like the ideas here, could use a bit of polish to make blue a bit more useful.


Also, just having to pick the correct flower on the level full of them is really annoying.

(+1)

I agree, for some reason I sent you back to the beginning when you died, not the level you were on. I agree, if I had more time I would have definitely made the blue twin more useful. Thanks for the feedback!