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(+1)

I love the idea, it reminds me of Hades by Supergiant, where every god has their own mechanics you can identify them by! I think it needs to be clearer what each effect does though, I have not felt a difference for most of the time.

Also a thing to think about: Why would I use my sword if the sling is better in any way? Think about the decision the player has to make to choose which weapon to use and how to make that choice interesting!

(+1)

Thank for playing!

The main advantage of the sword is that you can hit multiple enemies with a single swing. So you need to use it later on otherwise you will get outrunned. I would say that slingshot is way easier to use therefore it seems really OP. However, I agree with a slingshot nerf and/or sword buff.

(+1)

Ah! In that case, the sword should probably be swung in an arc so that property is visible!