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(2 edits) (+1)

Really cool concept. This could become a really nice game. 
Due to the fact that the timer doesn't really end the game if the robot manages to reach the finish line, maxing sensor speed and rotation feels a bit overpowered. 

I guess speed and acceleration would become useful when that is fixed.

I had a good time, there's something catchy in watching your robot progress and become more potent. 

(+2)

Yes, exactly. We're aware of those bugs. Also levels are not well balanced.  About Maxing sensor and rotation, we have a few plans to nerf them down with the proper level design. The timer was added for nerfing slow but safe robots to force them to be faster.  Good feedback, thank you for playing ;)