Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I played for quite a bit but wasn't able to get past level 1; reading more it seems like I'm not the only one. I double clicked one of the buttons and the cubes landed askew, since the rules weren't clear I assume I'm not supposed to do that and I broke the puzzle lol

I would like to get further in the game, as I like puzzle games but the difficultly curve is very high! I think if the first puzzle was easy and introduced the concepts needed to solve the rest of them it would've been more inline with other puzzles games.

I'd love to hear your input on my submission, we're going to be continuing it after the jam so and criticisms / suggestions / feedback is welcome!

(+1)

Thank you Justin. Frankly speaking, the rules for the game are truly simple. But, what costed me the most is that I wanted to implement the idea of 'Out of Control' is the most unique way, so I thought that a puzzle game where the player initially do not have the control over the game logic will be a unique one. But, somehow, the situation did not worked good. And people started facing problem in the most basic levels. So, its true that I have lost it somewhere. I later realized that how painful it is to play a game where you do not have the control over the logic itself. I really feel embarrassed that you could not play it through. I will surely publish a more elaborated version of the game with proper instructions. 

Thank you for your unbiased feedback. I will surely look into your submission. :-)