Thank you Justin. Frankly speaking, the rules for the game are truly simple. But, what costed me the most is that I wanted to implement the idea of 'Out of Control' is the most unique way, so I thought that a puzzle game where the player initially do not have the control over the game logic will be a unique one. But, somehow, the situation did not worked good. And people started facing problem in the most basic levels. So, its true that I have lost it somewhere. I later realized that how painful it is to play a game where you do not have the control over the logic itself. I really feel embarrassed that you could not play it through. I will surely publish a more elaborated version of the game with proper instructions.
Thank you for your unbiased feedback. I will surely look into your submission. :-)