Looks and controls nicely; I often found myself lost though - there's certainly more to it than RNG but it felt like that was the 'out of control' part, which RNG always is. Might be something to do with not having strong reactions in the game, you're 'winning' you shoot someone, bar goes down, do it again, screen goes dark, "oh I lost". There's a nice opportunity to have some chaotic reaction from the people you shoot or some stronger feedback - either way it's an interesting interpretation that can certainly be further explored!