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The art and music were really fitting and helped stylize the game and generally just polished the game. The gameplay, while a little confusing to understand at first, was kind of entertaining. Just seeing those little red circles grow in power and size made me smile a little bit. I think it really needed a bit more depth in mechanics just to elevate it, like maintaining the rebels' hunger or something. Overall, I liked it. Sort of like a roulette table mixed with agar.io.

Thanks for the feedback!

We did brainstorm some ideas to make it more in-depth, the most interesting one being adding points of interest to the map. So the armies could fight for control of those.