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(+1)

Really nice game. Almost got to the end. To the third button, however couldn't get there.
It seems that the jump doesn't always leave behind the same distance. But overal great job!

Yes, unfortunately did not leave enough leeway in jumping. And the impossible sections do not look impossible enough. The "out of control" element is a tilt, or misdirection, or the movement, which moves the character by itself (separate to the input) so sometimes it will jump further or less far. This component is shown by the screen tilt and the "joystick" display at the top-right (the red dot in relation to the black dot shows the direction too).