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Ok, now repeat after me: "Why. A. Quit. Button. On. The. Game. Screen? Send. The. Player. To. The. Main. Menu. Instead..."

Well, the game lacks feedback in general, tutorial is missing and the main mechanic isn't much intuitive and can't tell what the path of the player will be, so planning is out of the window... The game isn't too bad (sadly not enough to call it as a good game), but i like the concept...

(+1)

Game has been updated, please do check it out with new features where in you get a slight idea of the path and ofcourse better presentation

This week i attend at the Brakesy Game Jam, so i can't play it. I'll make sure to give it another go when the jam is ended. Thanks for letting me know 😊