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Hey there! I loved this one! It's very short and the level design is too simple, but this could be developed into a very solid full game.

Something as simple as losing control of my units was such a game changer. I had them always by my side, and once they were big enough, swarmed the enemy as quick as possible as to not loose any unit.

(+1)

Hey, thanks for the feedback! I agree that the level design was too simple, but glad to hear that the losing-control mechanic seemed interesting! Thanks!