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Alright, this game is kinda sick, but there's a few gripes I have with it: It feels too much out of control; especially the random targeting, which basically makes for waiting behind a wall until it targets a favorable spot, a way to influence the direction (maybe have it still randomized to some degree, but have it influenced my the mouse where you point at XY, the game generates a cone of Z degrees and then chooses a random spot in the cone) would be very good

There are a few smaller things like the fact there's no feedback for getting hit and  killing / hitting enemies which would be appreciated

I like the different enemy types, but they don't mesh well with complete randomness.

I love the idea and the execution is very solid, definitely adding this to my collection of game to be played after the jam