Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I made the mistake of not making the character a prefab... At the end I realized that the eye's direction isn't very clear, but I didn't want to move it 14 times.

Great ideas, I'll play around with different level types in a post-jam version.