The animation itself is fine. I use Clip Studio Paint to animate. My question is related to Unity itself, when I try to slice and put my sprite sheet into Unity, it looks messed up. I messed around with the pivots for a few hours, but no dice.
Viewing post in Need Help: Unity Sprite Animation
Hmm took a look at the animation, one thing I noticed is that the frames show up in the wrong order, is that intentional? If we take for example the frame animation you posted above, and number the frames from 1 to 6, they show up in the video in this order -> 1 3 4 6 2 5
I doubt this would fix the pivot issue, but maybe it can help make it more clear where the issue is?
Other than that, I can only assume something is misconfigured in Unity, and unless you show us how it is currently configured, I doubt anyone can offer more advice.