Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Oh buoy, what a fun idea!

And I think this could be a whole lot of fun to play with a friend, but even alone this is fun.

What I will say is I think the game could benfit from streamlined controls, since the dinghy is hard enough to control as is (especially in later levels). My suggestion would by holding down the button to prepare a row and letting it go to execute it, with how long you hold down the button influencing how much strength is put into the row.

But the current controls work fine enough to play.

Really, all around a solid entry.

Thanks for the feedback! We have been experimenting with different controls for the post-jam version concluded that the main issue is that we're not communicating  when the oar will perform a large stroke compared to a small stroke. We're going to be focusing more on fixing that for the next update but of course we might add a one button option similar to how you described just to allow for more than one way to play. Thank you for taking the time to give us this feedback!