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(1 edit)

Under Blender 2.8 in the most recent version, I am not able to select the normal under the cursor ("N" key I suppose?) to continue building tiles along that normal. I followed this tutorial to paint tiles along a slope: https://docs.sprytile.xyz/advanced-features/ . Any suggestions?


Oh and another questions: In Paint (not Build) mode, I thought I was able to paint another layer on top of the existing one? But when I paint something with transparency on an existing tile, the tile underneath gets replaced (so it seems to be behaving identical to build mode).

N key should be working while you're in Build mode in 2.8.

The decals system isn't working in the 2.8 port, that will have to wait for a future version.

I consider the documentation outdated for now, especially with the 2.8 update.