Checkpoints would be nice, but great idea. Minor game feel note: gravity in the downward direction feels really heavy, you go up fine, but coming down you slam into the ground.
Yeah, we realized we made the level definitely a little hard - checkpoints would’ve been a big improvement. Thank you for the note on the movement, it’s a little different depending on if you hold jump or not, but I agree with you that it’s a bit fast. Thanks!