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(3 edits)

Fantastic. I write there some information about the possibilities in adventuron engine.

One question on you Chris. The choose your own story book mode - is it in development or finished? I am currently playing in the classrom with this mode and it seems to work with the basics i discovered. I can navigate between pages and add choices based on game variables. I suppose there is no need for locations, connections, objects or inventory? Any other game enhancing hidden features supported?

The story book tutorial i provide will be here : https://rigachupe.itch.io/adventuron-engine-tutorials

EDIT : Alright, couple of hours tinkering with adventuron and i created a template for new mode gamebooks. With inventory, sell/buy shops, quests, fighting monsters and making choices. Source is provided on the link.

(2 edits)

HI Rigachupe.

Very innovative use of Adventuron. I actually know one user that has been doing something very similar so it's interesting to see you arrive at something very similar independently.

I would ask that you don't use copyrighted brand names of book series in the demo, in your itch posts, and on the demo page. 

Please refer to this genre as "gamebook", which is a safe descriptive category.

You also don't have to put my name next to Adventuron.  I'm fine with the Adventuron credit.

Chris

Ok thanks for the info on copyright. I hope i changed all of the brand names to "gamebook". You name removed :) sorry for that.

Who is the other guy that makes similiar game mode as me? Is he making games on your JAMs too?