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While I enjoy the concept I think this game suffers from minimal level design and reportativity all around

Thank you for playing. Not sure what reportativity means. I assume it's a complaint to the lack of creativity and I agree. Starting late I just wanted to complete a project, and spent almost no time brainstorming or playtesting. My challenge was just to put out a submission to help boost the jam's numbers.


There is a post-jam update I just uploaded if you would like to see a version with slightly more polish and balance. Improved visuals and audio, better pacing, pause, cheats, health pickups, basic stuff I wanted to have in the jam but ran out of time. Nothing to improve the complexity of the design though, it's still about as basic as it gets.